Currently I am a TKM and Master Commando. I do a great job against krayts, but I am curious if Master Swordsman + Master Carbineer would be better and more efficient.
The concept would be that the carbineer applies states i.e. stun, dizzy, blind, and even a dizzy KD, while the swordsman deals out the damage. Thoughts?
Best build
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- The Chosen
- Posts: 1478
- Joined: Tue Jan 26, 2016 1:12 pm
- Location: North Pole, Alaska
You will need to dual box your tank and your dps. I currently run a MCommando/Pistols xx44/Medic 334x for DPS. My tank is MSwords/MBrawler/Fencer 244x/TK 43x4/Pikes xx4x
Artis-MRanger/MSwordsman
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
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- Jr. Member
- Posts: 37
- Joined: Wed Dec 20, 2017 2:24 pm
Well I want to do solo PVE. Like I said my master commando / master TK works pretty decently for Krayts ( I can kill an ancient solo), but it takes about 10-15 minutes to do so. Would it be easier to go master swordsman? Or perhaps drop commando for rifleman?
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- The Chosen
- Posts: 1478
- Joined: Tue Jan 26, 2016 1:12 pm
- Location: North Pole, Alaska
If you can do it in 15 minutes, that is about average even dual boxing, for a commando and tank.
Artis-MRanger/MSwordsman
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)
Lascic-MCM/MPistols
PanzerMkIV-Dark Jedi Knight
Merchantof Venice- MArchitect/MMerchant
Guild Leader of The Journeymen
Dropoff vendor--Sockeye Dropoff -21 3766, Bedrock, Tatooine (NW of Mos Entha)