Credits
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Wodaz
- Dark Jedi Master

- Posts: 317
- Joined: Sat Feb 14, 2015 5:30 pm
- Location: Alabama
Just a small quality of life thing. Someday it would be really great if credits, cash or bank, could be used for building/harvester maintenance instead of just cash. I can't tell you how many times I've gone all the way out to harvesters and forgot to withdraw from bank to cash. Lets just say I've used a few choice words on those occasions. Again, I know we have other server stability issues to deal with, but I thought I'd add this to the "Down the Road" list.
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Hefeweizen
- Sr. Member
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- Posts: 313
- Joined: Wed Nov 19, 2014 10:31 pm
- Location: Maryland, USA
Amen! .... runs back to Coronet to hit the ATM...
Hefeweizen(Carbineer/Ranger/Master CH) - Jinx(M.Scout/Pistoleer/Ranger/CH)
Helix(M.Medic/Doctor) - Aubade(QuadMaster-Ent/Musician/Dancer/ID)
Reinheit(M.Merchant/M.Artisan/M.Architect) - Hopfen(Chef) - Plzen(M.Artisan/Droid Eng.)
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cyrelvandroth
- Jr. Member
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- Posts: 35
- Joined: Sun Feb 08, 2015 4:18 pm
Sweet wounded yoda jesus, yes please.
Needing credits on hand for some things and then credits in the bank for most others is very frustrating.
It'd be great if Dr. Terminal accepted your bank credits for it's buffing services, too.
Needing credits on hand for some things and then credits in the bank for most others is very frustrating.
It'd be great if Dr. Terminal accepted your bank credits for it's buffing services, too.
Cyrel - TKM, Novice Doctor, Wanna-be Ranger
Tweak - Master Architect, Novice Merchant, Harvester extraordinaire
Stirling - Future Bounty Hunter
Aristotle - Master Bio-Engineer
Tweak - Master Architect, Novice Merchant, Harvester extraordinaire
Stirling - Future Bounty Hunter
Aristotle - Master Bio-Engineer
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Nytwyng
- Full Member
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- Posts: 128
- Joined: Sat Feb 28, 2015 6:48 pm
- Location: Dallas, TX
And this is why I checked before posting about this very thing....
I agree wholeheartedly. Credit transactions should accept both cash and "debit." I've gone to pay maintenance and had to make another long round trip to the nearest bank to get cash, and I've headed to a vendor with all my credits in cash, then had to turn around and head to a bank to put it all in before heading back to make my purchase. It can be rather frustrating.
I agree wholeheartedly. Credit transactions should accept both cash and "debit." I've gone to pay maintenance and had to make another long round trip to the nearest bank to get cash, and I've headed to a vendor with all my credits in cash, then had to turn around and head to a bank to put it all in before heading back to make my purchase. It can be rather frustrating.

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Faceoff
- Full Member
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- Posts: 101
- Joined: Sun Feb 22, 2015 8:13 pm
This is a hardmode server
hahahhahah jk
Faceoff Enterprises
Fhaceoff - Fully Taped Architect / Weaponsmith
Fhace - Fully Taped Chef / Artisan / SW
Powered by Wookilonokus
Affordable Weapons/Food/Structures in Diarmid at -5123 2963 or place orders by emailing Fhaceoff
Fhaceoff - Fully Taped Architect / Weaponsmith
Fhace - Fully Taped Chef / Artisan / SW
Powered by Wookilonokus
Affordable Weapons/Food/Structures in Diarmid at -5123 2963 or place orders by emailing Fhaceoff
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DeusingMono
- Jr. Member
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- Posts: 36
- Joined: Thu Mar 26, 2015 1:47 pm
I'm just happy we don't have to pay withdrawal fees on banks we don't belong to.
Lurleen Tavo
[DC] Desolation Corporation, Mos Eisley 4419 -4708
[DC] Desolation Corporation, Mos Eisley 4419 -4708
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Lasod
- Sr. Member
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- Posts: 416
- Joined: Wed Feb 25, 2015 10:56 pm
lulFaceoff wrote:This is a hardmode serverhahahhahah jk
#BlowUpCoronet vendor drop off Naboo Con Diarmid -5153 2700
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feeja
- Jr. Member
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- Posts: 84
- Joined: Thu Feb 26, 2015 10:22 am
I don't think it matters for me I never seem to get above the 30k credit mark before something blows my speeder upWodaz wrote:Just a small quality of life thing. Someday it would be really great if credits, cash or bank, could be used for building/harvester maintenance instead of just cash. I can't tell you how many times I've gone all the way out to harvesters and forgot to withdraw from bank to cash. Lets just say I've used a few choice words on those occasions. Again, I know we have other server stability issues to deal with, but I thought I'd add this to the "Down the Road" list.
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ShadowOrdo
- Light Jedi

- Posts: 188
- Joined: Wed Apr 01, 2015 4:38 pm
I actually like it the way it is. The separation between cash and bank is a special taste only really found in this game and to alter that would yield banks moot point. While it sucks to head out to a harvester with no cash on hand and realize the terrible reality of turning around just to correct YOUR mistake offers a nice obstacle that is woven into the game in a semi-subtle style.
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Nytwyng
- Full Member
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- Posts: 128
- Joined: Sat Feb 28, 2015 6:48 pm
- Location: Dallas, TX
I respectfully disagree. Banks would not be moot, as their storage remains and the security of funds being stored there remains. Banks vs cash also allows for a good mechanic when utilized properly; for example, in live, our city was supported by player donations. To that end, we ran a weekly city hunt, with all participants agreeing to donate their take to the city, while all looted credits remained theirs. To make it easy to track, all participants would withdraw all of their money to cash. At the end of the hunt, the total in the bank would be donated to the city.ShadowOrdo wrote:I actually like it the way it is. The separation between cash and bank is a special taste only really found in this game and to alter that would yield banks moot point. While it sucks to head out to a harvester with no cash on hand and realize the terrible reality of turning around just to correct YOUR mistake offers a nice obstacle that is woven into the game in a semi-subtle style.
Or, we could just go with the immersion/realism response: in life, I can pay cash or debit for most things...so why can't I in-game? 8)

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Shoju
- Full Member
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- Posts: 138
- Joined: Tue Jan 13, 2015 10:32 pm
There's really no insecurity for cash, unless you're proposing losing cash on clone.Nytwyng wrote:I respectfully disagree. Banks would not be moot, as their storage remains and the security of funds being stored there remains. Banks vs cash also allows for a good mechanic when utilized properly; for example, in live, our city was supported by player donations. To that end, we ran a weekly city hunt, with all participants agreeing to donate their take to the city, while all looted credits remained theirs. To make it easy to track, all participants would withdraw all of their money to cash. At the end of the hunt, the total in the bank would be donated to the city.ShadowOrdo wrote:I actually like it the way it is. The separation between cash and bank is a special taste only really found in this game and to alter that would yield banks moot point. While it sucks to head out to a harvester with no cash on hand and realize the terrible reality of turning around just to correct YOUR mistake offers a nice obstacle that is woven into the game in a semi-subtle style.
Or, we could just go with the immersion/realism response: in life, I can pay cash or debit for most things...so why can't I in-game? 8)
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Lasod
- Sr. Member
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- Posts: 416
- Joined: Wed Feb 25, 2015 10:56 pm
PVP LOOT!Shoju wrote:There's really no insecurity for cash, unless you're proposing losing cash on clone.Nytwyng wrote:I respectfully disagree. Banks would not be moot, as their storage remains and the security of funds being stored there remains. Banks vs cash also allows for a good mechanic when utilized properly; for example, in live, our city was supported by player donations. To that end, we ran a weekly city hunt, with all participants agreeing to donate their take to the city, while all looted credits remained theirs. To make it easy to track, all participants would withdraw all of their money to cash. At the end of the hunt, the total in the bank would be donated to the city.ShadowOrdo wrote:I actually like it the way it is. The separation between cash and bank is a special taste only really found in this game and to alter that would yield banks moot point. While it sucks to head out to a harvester with no cash on hand and realize the terrible reality of turning around just to correct YOUR mistake offers a nice obstacle that is woven into the game in a semi-subtle style.
Or, we could just go with the immersion/realism response: in life, I can pay cash or debit for most things...so why can't I in-game? 8)
#BlowUpCoronet vendor drop off Naboo Con Diarmid -5153 2700
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Wrench
- Newbie
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- Posts: 15
- Joined: Tue Apr 28, 2015 8:21 pm
This is a good idea! We make cash and bank one thing, just cash and then we have a cash loss on death. Sounds like a plan. I'll start working on this. We can make the game easier and more WOW like. /frown
Shoju is way more tolerant than I am.
If you forget to get your harvesters, credits, or power when your going out to work spawns, then you forgot. Take your butt back to a bank (it's not like there is one within a minute from anywhere) and get it. If you forget to get something that is essential to what your doing, then maybe you need to work out your own system of remembering. We have way too many higher priority things to take care of than putting in a mechanic that helps you be less lazy and forgetful. Come on.
Shoju is way more tolerant than I am.
If you forget to get your harvesters, credits, or power when your going out to work spawns, then you forgot. Take your butt back to a bank (it's not like there is one within a minute from anywhere) and get it. If you forget to get something that is essential to what your doing, then maybe you need to work out your own system of remembering. We have way too many higher priority things to take care of than putting in a mechanic that helps you be less lazy and forgetful. Come on.
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Magus
- Newbie
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- Posts: 24
- Joined: Fri Mar 27, 2015 8:58 pm
The Cash/Bank system comes from pre-release SWG where they had your character full loot upon pvp death, allowing the killer to loot your credits in your cash balance. So you'd toss your cash into your bank so you wouldn't lose your credits on death. But then they took the full loot system and left the Cash/Bank system in place.
