Pros:
- Breathes life into the /forage ability
- Promotes group interaction/role play
- Additional end game content
Cons:
- Implementation (Not sure if this is an actual Con, as I'm not exactly sure how this sort of thing would be added, I know nothing of programming.)
When you forage the treasure map, the difficulty assigned to it would be rolled according to your skill level with the current equipped weapon (groups may or may not use a combined skill level). You find the map, follow it's directions across the galaxy, fight some bad guys, and then get some loot. What's not to love?
Imagine the treasure hunt parties, trying to get enough people together to find a map to kill a Dark Jedi Master.
Just an idea



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