Anlbrd wrote:Keeping things simple then:
A player dies in ANY kind of PVP (BH v Jedi excluded) and they have the option of placing a bounty and their killer coming on the terms as a BH mission.
The issues I see with the simple idea and the reason I tried to put a different one forward earlier all revolve around the question:
"Why would someone pay for a bounty as revenge when best case: the bounty MIGHT cause an extremely MINOR inconvenience to the mark. Worst case: the guy placing the bounty is effectively handing credits over to his enemy and their friends???"
I have no good answers.
yep the minor inconvenience leads back to my earlier question in this thead
what is the incentive for non jedi to bother trying to survive, jedi have xp loss other combat professions take no hit from death other than buff loss, and the off chance they didnt pay insurance; item damage, what is to prevent a player making a pact with the bh hunting them to make it easy on them and split the profit?
tbh im for it across the board, if you are a non jedi and you die, you lose xp, unless you are overt. is that possible to do?
here in SWGawakeing the best advice given is to not die
bubblegum8965 wrote:Hello!
I have noticed every-time that my character dies and needs to be revived, the game client crashes.
I was curious is there was a known way to fix this issue?
Thanks in advance!
Cynar wrote:Must....resist......
Don't die?!?
...