Decorating commands

Games guides for SWG
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Ateth
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Just tested the commands and the roll pitch and yaw work *happy dances*

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/Rotatefurniture pitch <Degree>

/Rotatefurniture roll <Degree>

/Rotatefurniture yaw <Degree>

Degrees around 180 to -180


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Lyris
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is best macros


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Hefeweizen
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Looks like another weekend where nothing gets done around the RL house... but the SWG ones will look fantastic... oh well, such is life... ;)

(never got to use roll, pitch, yaw in LIVE... these were NGE additions, right?)

I'm thinking of taking all the crystals I've looted and making a disco ball out of them... stayin' alive, stayin' alive...



Hefeweizen(Carbineer/Ranger/Master CH) - Jinx(M.Scout/Pistoleer/Ranger/CH)
Helix(M.Medic/Doctor) - Aubade(QuadMaster-Ent/Musician/Dancer/ID)
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Pharcyde
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Hefeweizen wrote: I'm thinking of taking all the crystals I've looted and making a disco ball out of them... stayin' alive, stayin' alive...
https://youtu.be/BboQvB73Gdc
Hefe's the guy in the bathtub


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Hefeweizen
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Our internet at work sucks... will have to check in out when I get home... thx!



Hefeweizen(Carbineer/Ranger/Master CH) - Jinx(M.Scout/Pistoleer/Ranger/CH)
Helix(M.Medic/Doctor) - Aubade(QuadMaster-Ent/Musician/Dancer/ID)
Reinheit(M.Merchant/M.Artisan/M.Architect) - Hopfen(Chef) - Plzen(M.Artisan/Droid Eng.)
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Pharcyde
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It certainly isn't the same song 'staying alive' but you totally made me think of this one when I read that about the disco ball lol


In-game: Pharcyde - Guild Leader <IHC>
Former Military Police, United States Air Force.
Cynar wrote:There is no law against same faction hunting. A bounty hunter can hunt whatever a bounty hunter gets a mission for, plain and simple.
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Hefeweizen
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Off topic but too funny (the video link that is...) finally got around to seeing it... Will use the furniture commands to make that disco ball

A couple of other move modifiers that are handy are "random" and "reset" as well as "copy" will look up the formats for them...



Hefeweizen(Carbineer/Ranger/Master CH) - Jinx(M.Scout/Pistoleer/Ranger/CH)
Helix(M.Medic/Doctor) - Aubade(QuadMaster-Ent/Musician/Dancer/ID)
Reinheit(M.Merchant/M.Artisan/M.Architect) - Hopfen(Chef) - Plzen(M.Artisan/Droid Eng.)
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Ateth
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yeah I've tried to do copy to no avail, probably not typing it right or something but yeah..that would be really handy if that works here as well. Nice to get everything all lined up properly rather than guestimating


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ChyldeMyst
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/rotate reset 1

Can't reset it to its original position in the house, but does reset the rotation to default.

I'm hoping we can eventually get /move right and /move left


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Hefeweizen
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I haven't had a chance to get in game lately (and it's killing me with the lengthy server UP times!)...

I got the Copy to work with the Move command... but it is "different" in the fact that you have to have two items pseudo-targetted for it to work... it's like you target one, but look at another... one gets a blue [ ] around it and the other gets a green [ ] around it... once that is set, you can enter a move command and it moves one to the location of the other... I have to dig up the command sequence though...

For Reset... I noticed that if I put something into a funky/random rotation, say with pitch, yaw, roll... then picked that item up, it maintains the orientation the next time you drop it someplace else (wonky in, wonky out)... that's where reset comes in nice because it clears any rotations and just lets the item sit flat on the ground again... so on the one hand, if you have an item rotated just the way you want it, but don't like its (x,y,z) location, you can pick it up and drop it elsewhere and it keeps the rotations till you do a reset... on the other hand if you are wondering why a dropped item looks tilted, you can do a Reset and get it back to normal (sitting flat/straight).

Will try to relocate the commands I found on line for Reset, Random and Copy... and see if they work in game... I think I could get some to work, and not others, but it's hard sometimes to tell the time frame of what you find online... some of the stuff may have been implemented in NGE...



Hefeweizen(Carbineer/Ranger/Master CH) - Jinx(M.Scout/Pistoleer/Ranger/CH)
Helix(M.Medic/Doctor) - Aubade(QuadMaster-Ent/Musician/Dancer/ID)
Reinheit(M.Merchant/M.Artisan/M.Architect) - Hopfen(Chef) - Plzen(M.Artisan/Droid Eng.)
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axeljacobs
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xtwiztedxsinzx wrote:Still curious as to why we have /move right /move left but they don't work in game, thoughts?
The command should be
/move right value
for example
/move right 15

If that's not working.. well that's gotta suck for decorating.


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Zafluka
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thanks!
>:D


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lordasp
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As far as more right and move left not working, a simple work around is turn Chase Camera on and rotate your character then just use /move back ## or /move forward ##.
I always did that until they added in that stupid NGE Feng Shui quest.


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