Play your Jedi, help support Awakening

Jedi profession discussion
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L4TCH
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After seeing Incognito's post under announcements, I felt the need to help as I truly enjoy playing this game. I also thought of a fun idea.

Moving forward, I pledge to donate towards the server $1 per Jedi kill I obtain in that month. If I lose, I shall donate $2 per death.

Each Jedi I db = $1
Each Jedi that db's me = $2

Like they said, these experiences we enjoy have a cost.

See you in game

L4TCH
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bobaphat
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I'll log on my Jedi with an attack macro and a ui default macro to respawn. Good luck ;)
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StepoKedur
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I love my jedi, and I like your idea there Latch!

However until fastblast, forceKD and intimidate is fixed (please let it be pub 9) - they are not supposed to me mitigated by food - the latter two are supposed to help counter BH attacks. Until then it's not fun to play my jedi, which I worked hard for which saddens me.

I also hope that traps are made faster from BHs and the freeze efect removed. This controls jedi, enables force runners to be stopped in thier tracks and allows a more fun gameplay rather than freeze blast blast order 66!

If and when these are addressed I will have the jedi on more :)

I personally think a lot of jedi feel this way too...and it seems to be affecting other players too, the BH's of the galaxy are seeing a drop in jedi playing and so thier gameplay is affected too.

Hopefully more jedi will be on in the next few weeks or so :)
Stepo Kedur, Padawanesque
Steppo Kedur, Guild leader RoE
Steppppo Kedur, Mayor of Con Diarmid
Guild : [RoE] Rogues of the Empire

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Stepo Kedur (jedi, M Smug/TKM)
Stepp (M Smug/M TKA)
Steave (Ent&art)
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L4TCH
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bobaphat wrote:I'll log on my Jedi with an attack macro and a ui default macro to respawn. Good luck ;)
LOL! That's not the point boba! C'mon, be more supportive! ☺
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L4TCH
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StepoKedur wrote:I love my jedi, and I like your idea there Latch!

However until fastblast, forceKD and intimidate is fixed (please let it be pub 9) - they are not supposed to me mitigated by food - the latter two are supposed to help counter BH attacks. Until then it's not fun to play my jedi, which I worked hard for which saddens me.

I also hope that traps are made faster from BHs and the freeze efect removed. This controls jedi, enables force runners to be stopped in thier tracks and allows a more fun gameplay rather than freeze blast blast order 66!

If and when these are addressed I will have the jedi on more :)

I personally think a lot of jedi feel this way too...and it seems to be affecting other players too, the BH's of the galaxy are seeing a drop in jedi playing and so thier gameplay is affected too.

Hopefully more jedi will be on in the next few weeks or so :)
I hear ya mate, everyone seems to be excited about the publish and hope good changes come however, sometimes we have to work with what we are given and make the best out of it.

Hope to see that little glowbat!

L4TCH
StepoKedur
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Looking forward to it mate! :)
Stepo Kedur, Padawanesque
Steppo Kedur, Guild leader RoE
Steppppo Kedur, Mayor of Con Diarmid
Guild : [RoE] Rogues of the Empire

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Stepo Kedur (jedi, M Smug/TKM)
Stepp (M Smug/M TKA)
Steave (Ent&art)
http://www.about.me/stepokedur
jonnyfurious
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This is pretty cool. Well done Latch-.
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davej30
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StepoKedur wrote:I love my jedi, and I like your idea there Latch!

However until fastblast, forceKD and intimidate is fixed (please let it be pub 9) - they are not supposed to me mitigated by food - the latter two are supposed to help counter BH attacks. Until then it's not fun to play my jedi, which I worked hard for which saddens me.



I personally think a lot of jedi feel this way too...and it seems to be affecting other players too, the BH's of the galaxy are seeing a drop in jedi playing and so thier gameplay is affected too.
How much more does fastblast need to be tweaked until you are happy? Until its set back to pistol default?
You take it back to its default and i will prove to you that my team and I can still drop you guys more or less in the same amount of time
A lot of us worked very hard indeed making our BHs including rolling a Jedi to test everything and to get the top end stuff needed to be a top level BH
Its people not remembering live or never had a Jedi or have never been hunted that is the issue.
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shaitoninvar
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Either fix what Steppo has stated with Fastblast or at the very least give Jedi a TEF on the BHs that have his mission.

The problem is MBH is required for the traps. Remove this and make Fastblast pistols only again, but allow traps to work vs players without needing MBH. I would prefer to see different versions of BHs with trap capabilities.

Having to wait for a guaranteed opener from multiple BHs puts Jedi at a big disadvantage. If not, then allow grouped Jedi the ability to assist the hunted Jedi

The Force KD is broke vs food as stated (this was NOT the case earlier on). Animal attack is still broke (sorry but i miss the most fun skill in the game)

Powers is horribly mitigated by defenses at the moment (miss miss miss etc.....). Mpowers Choke needs to work like BHs trap if its not going to do respectable damage for a master skill. Also you would think that a MBH lightning would hit for ALOT more than Powers dabblers with LS2.

Just my 2 cents.....hope to play in pub 9 soon and i hope they address these badly needed things.

Cheers
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onyxman
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I am ALWAYS around... lol


xman
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L4TCH
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onyxman wrote:I am ALWAYS around... lol


xman
I know! Great job last duel.

It's November 1st! Can't wait to see the kill death ratio this month to help support!

L4TCH
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Shaalo
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/Yaaaawwwns after a short nap

Dont be so optimistic Bounty hunters..Rain coming..
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StepoKedur
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SHAAAAAAAAAALLLLLooo!!!!!!

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Stepo Kedur, Padawanesque
Steppo Kedur, Guild leader RoE
Steppppo Kedur, Mayor of Con Diarmid
Guild : [RoE] Rogues of the Empire

Chimaera:

Stepo Kedur (jedi, M Smug/TKM)
Stepp (M Smug/M TKA)
Steave (Ent&art)
http://www.about.me/stepokedur
Celt
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Shaalo wrote:/Yaaaawwwns after a short nap

Dont be so optimistic Bounty hunters..Rain coming..
Indeed. I wonder how many times we have to be nerfed before jedi stop crying. When we need 9 people to kill knights, will that be enough?
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Cynar
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Celt wrote:
Shaalo wrote:/Yaaaawwwns after a short nap

Dont be so optimistic Bounty hunters..Rain coming..
Indeed. I wonder how many times we have to be nerfed before jedi stop crying. When we need 9 people to kill knights, will that be enough?
Bounty Hunters won’t be getting nerfed. Things will be getting adjusted and moved around. There’s a lot of broken to be fixed for sure.
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Celt
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Cynar wrote:
Celt wrote:
Shaalo wrote:/Yaaaawwwns after a short nap

Dont be so optimistic Bounty hunters..Rain coming..
Indeed. I wonder how many times we have to be nerfed before jedi stop crying. When we need 9 people to kill knights, will that be enough?
Bounty Hunters won’t be getting nerfed. Things will be getting adjusted and moved around. There’s a lot of broken to be fixed for sure.
Well, shit. Now I have to find something else to be upset about. brb
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Shaalo
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Celt wrote:
Shaalo wrote:/Yaaaawwwns after a short nap

Dont be so optimistic Bounty hunters..Rain coming..
Indeed. I wonder how many times we have to be nerfed before jedi stop crying. When we need 9 people to kill knights, will that be enough?
Not at all,I have nerver ask for Nerf for bounty hunters,i dont know where you read that.
Me crying for that ? haha no way.I Like be hunting and doesnt want Bh become Weaks.
The only things to do in my opinion is adjust that freeze(totally broken skill) from scout ;)

At the moment,two veteran Bhs are enough to kill a DJK( one if you have not the right template),so dont say blabla with 9 bhs to kill an jedi..Be Honnest Omg !
And the only people I see Crying is you Celt..Come on Field,Hunt us (or me). Dont wait to have an Ubber Buff of Melee Bh to play. :)
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davej30
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Terrys been benched for a little while doing celts paperwork,he should be back in time for the 3year anniversary on the 8th.
Be seeing you :D
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Celt
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Shaalo wrote: At the moment,two veteran Bhs are enough to kill a bad DJK
Fixed.
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