Make bounty hunter more realistic

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jonnyfurious
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Years ago someone said (Ed or Cynar maybe), that bounty hunters shouldn't have to work together to take down targets because that didn't make sense for the profession. I agree. The reality is that they are working together when they should be competing for a single mark. There are no consequences for failure. Apparently now Jabba the Hutt and the Empire are loving supportive employers and failure is perfectly acceptable to them.

The bounty hunters should be screwing each other as much as they are screwing the Jedi. That makes sense for the profession and would finally create some sort of hard mode for the BH side. It does not make sense for a BH to pick up a mission, see that the Jedi is on a planet they don't like, and say oh sorry Jabba I don't want to go to Dathamir today so I changed my mind, thanks anyway. It also doesn't make sense for 2 hunters to pick up a mission and hold hands all the way to the target. Killing one mark multiple times so everyone gets paid is also silly and needlessly harms the Jedi player.

So here is my suggestion to fix this:

There is programming logic for a cloning/resurrection debuff. This could be adjusted so that if a bounty hunter takes a mission and fails, they suffer a -3 investigation debuff for say 72 hours. If a hunter has the mission and another hunter kills the mark before they can, they would suffer a similar, but lesser (24 hours or so), debuff. A debuff could also be applied for 1 hour if you drop a mission, but I don't know that it would be a reasonable thing to code without the player dying. This would finally force the hunter to have some skin in the game and reflect the consequences of failing a mission.

There are several Jedi related issues that this would move towards fixing like a BH losing a fight and instantly picking the same person's mission back up.

And I am all for balancing risk and reward, so the mission payouts should greatly increase to reflect the risk involved in picking up a mission that may cost you a couple days of hunting. A full template Jedi should be worth 1 million credits or more and the price should go up from there for a Jedi Knight.

I have dabbled with the server code from the Emu team and have my own working Dev server, but my IT background is not in coding. I am willing to give it a shot if this is something that would even be considered.
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Madroxtheninja
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Why not make it so the Jedi dies they can’t play that toon for 3 days either?
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Hammerfrog
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Madroxtheninja wrote:Why not make it so the Jedi dies they can’t play that toon for 3 days either?
Thats not a bad idea, maybe 3 days is a bit rough though
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Cynar
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That's just what I want to happen when I want to play a game, not be able to play it for 3 days :o

On a non-sarcastic note, if you have code that may be considered useful and you have tested in a working test environment please send a pm to Incognito as he is the lead dev. He may or may not respond so don't be upset if he doesn't. If's he's interested in your code or ideas, well you might be a potential Awakening dev!
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fuz028
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/agree with jonny.
I sit back in chat and watch as BH after BH team up and kill a jedi, then gloat about doing so. I think there should be some kind of penalty to the BH for failure and teaming up, and what jonny has come with sounds pretty kewl.

The other day I witnessed DG and selador in chat handle their battle and defeats like professionals, no ego no smack just the "hey that was a awesome battle great job etc". from both parties involved and chat rejoiced and congrated their professionalism.

I always looked at the hardships the jedi go through and wondered why the BH never had to go through it (seeing as they are the true alpha class due to all the benefits they get). Yah I know BH armor this BH armor that. that is extra stuff, you dont see jedi with quest/loot god robes with resits to BH weapons on it (less i missed it somewhere).

Now i have never jedi hunted or been a jedi but sitting back and watching i see it from a neutral prospective.

And to quote the movies I didnt see bosak and boba team up to take out luke. They were each on their own, not team BH.

As for more penalties to the jedi for dieing that would not promote more jedi to play. It would discourage them, with more negatives to hinder their game play. Unless jedi became the alpha class they were ment to be, leave them be.

Just my 2cents
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fuz028 wrote:/agree with jonny.
I sit back in chat and watch as BH after BH team up and kill a jedi, then gloat about doing so. I think there should be some kind of penalty to the BH for failure and teaming up, and what jonny has come with sounds pretty kewl.

The other day I witnessed DG and selador in chat handle their battle and defeats like professionals, no ego no smack just the "hey that was a awesome battle great job etc". from both parties involved and chat rejoiced and congrated their professionalism.

I always looked at the hardships the jedi go through and wondered why the BH never had to go through it (seeing as they are the true alpha class due to all the benefits they get). Yah I know BH armor this BH armor that. that is extra stuff, you dont see jedi with quest/loot god robes with resits to BH weapons on it (less i missed it somewhere).

Now i have never jedi hunted or been a jedi but sitting back and watching i see it from a neutral prospective.

And to quote the movies I didnt see bosak and boba team up to take out luke. They were each on their own, not team BH.

As for more penalties to the jedi for dieing that would not promote more jedi to play. It would discourage them, with more negatives to hinder their game play. Unless jedi became the alpha class they were ment to be, leave them be.

Just my 2cents

I’m pretty sure Jango Fett sub-contracted other BH & assassins.......
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fuz028
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Cynar wrote:
fuz028 wrote:/agree with jonny.
I sit back in chat and watch as BH after BH team up and kill a jedi, then gloat about doing so. I think there should be some kind of penalty to the BH for failure and teaming up, and what jonny has come with sounds pretty kewl.

The other day I witnessed DG and selador in chat handle their battle and defeats like professionals, no ego no smack just the "hey that was a awesome battle great job etc". from both parties involved and chat rejoiced and congrated their professionalism.

I always looked at the hardships the jedi go through and wondered why the BH never had to go through it (seeing as they are the true alpha class due to all the benefits they get). Yah I know BH armor this BH armor that. that is extra stuff, you dont see jedi with quest/loot god robes with resits to BH weapons on it (less i missed it somewhere).

Now i have never jedi hunted or been a jedi but sitting back and watching i see it from a neutral prospective.

And to quote the movies I didnt see bosak and boba team up to take out luke. They were each on their own, not team BH.

As for more penalties to the jedi for dieing that would not promote more jedi to play. It would discourage them, with more negatives to hinder their game play. Unless jedi became the alpha class they were ment to be, leave them be.

Just my 2cents

I’m pretty sure Jango Fett sub-contracted other BH & assassins.......
Yes jango did contract a hit on padme to another BH, but he did not team up with her to kill the mark. It was still one on one fight, seems like a honor thing that is not present in game. and yes later the jedi tagged up to confront the BH, but still jango didnt interfere. He only stepped in to kill the BH when she was about to talk(which would be interesting to see if BH could compete for the mark lol).
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Would be interesting if bounty hunters could kill a rival to get to their mark :P
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Madroxtheninja
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fuz028 wrote:
Cynar wrote:
fuz028 wrote:/agree with jonny.
I sit back in chat and watch as BH after BH team up and kill a jedi, then gloat about doing so. I think there should be some kind of penalty to the BH for failure and teaming up, and what jonny has come with sounds pretty kewl.

The other day I witnessed DG and selador in chat handle their battle and defeats like professionals, no ego no smack just the "hey that was a awesome battle great job etc". from both parties involved and chat rejoiced and congrated their professionalism.

I always looked at the hardships the jedi go through and wondered why the BH never had to go through it (seeing as they are the true alpha class due to all the benefits they get). Yah I know BH armor this BH armor that. that is extra stuff, you dont see jedi with quest/loot god robes with resits to BH weapons on it (less i missed it somewhere).

Now i have never jedi hunted or been a jedi but sitting back and watching i see it from a neutral prospective.

And to quote the movies I didnt see bosak and boba team up to take out luke. They were each on their own, not team BH.

As for more penalties to the jedi for dieing that would not promote more jedi to play. It would discourage them, with more negatives to hinder their game play. Unless jedi became the alpha class they were ment to be, leave them be.

Just my 2cents

I’m pretty sure Jango Fett sub-contracted other BH & assassins.......
Yes jango did contract a hit on padme to another BH, but he did not team up with her to kill the mark. It was still one on one fight, seems like a honor thing that is not present in game. and yes later the jedi tagged up to confront the BH, but still jango didnt interfere. He only stepped in to kill the BH when she was about to talk(which would be interesting to see if BH could compete for the mark lol).
Wasn’t there 2 Jedi on that poor Bh in that scenario? Damn glow bags teaming up! It’s against the rules
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Sploitz! lol
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jonnyfurious wrote: The reality is that they are working together when they should be competing for a single mark. There are no consequences for failure.
There's nothing better than being able to hunt and kill a Jedi alone, top end experience without a doubt and something to be proud of. I try to do on a daily basis but apparently my tactic is frowned upon and is considered to many 2v1. I know of 2 other BHs that go for targets alone and do pretty damn well but they have put lots of time and money to obtain top end gear.
It also doesn't make sense for 2 hunters to pick up a mission and hold hands all the way to the target.
As a padawan, yes, I see your point. As a Master Defender, it will be very difficult 1v1. I will have lost tons of resources after killing or losing to a master defender. This is where skill and experience come into play on your end.
Killing one mark multiple times so everyone gets paid is also silly and needlessly harms the Jedi player.
If you get killed more than twice in one day, it's on you to avoid that from occurring again.
There is programming logic for a cloning/resurrection debuff. This could be adjusted so that if a bounty hunter takes a mission and fails, they suffer a -3 investigation debuff for say 72 hours. If a hunter has the mission and another hunter kills the mark before they can, they would suffer a similar, but lesser (24 hours or so), debuff. A debuff could also be applied for 1 hour if you drop a mission, but I don't know that it would be a reasonable thing to code without the player dying. This would finally force the hunter to have some skin in the game and reflect the consequences of failing a mission.
Sounds way too complicated to manage. I'd say just lower the xp loss and cap the negative xp to 0. We don't want you guys to quit, we just want to hunt and fight.
And I am all for balancing risk and reward, so the mission payouts should greatly increase to reflect the risk involved in picking up a mission that may cost you a couple days of hunting.


I'd say if the BH fails to kill you, THAT BH can't go after you for 3-6 hours.
A full template Jedi should be worth 1 million credits or more and the price should go up from there for a Jedi Knight.
I agree, a full temp Jedi should be worth A LOT more than just 400k but again, most of us do it for the thrill of the hunt.
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Canti
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There was another post about smuggler bounties, issue in that thread was forcing people into PVP on a smuggler that is not a PVP class. Using that idea here however would only effect those BH'r that already are involved in PVP (Jedi Hunt) and a PVP class.

Names have been changed for comic purposes...

HATCH- gets a mission to hunt Smackers. Smackers is able to fend off HATCH- and thus fails the contract. Message from Spynet "Your failure to complete your contract makes us look bad! Expect a visit soon!" Bounty Mission for HATCH- now available in the terms.

Hehe, anyway would accomplish what that thread and this one are trying to do, and could be a simple copy paste for the coding from jedi vis system with a few minor changes. (need to look at code to be sure)

Thoughts?
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