Progressive Story Based GCW events

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GhostNet
Padawan
<font color=#40FF80>Padawan</font>
Posts: 43
Joined: Sat Dec 26, 2015 7:08 pm

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Would it be feasible or even fun to have a weekly or bi-weekly PvP event?

I was thinking it could start on a planet, with an evolving storyline, and depending on which side is victorious would determine the next step.

Could nominate a campaign leader for each side every event.

Objectives could be something like ambushing or destroying a patrol, destroying a bunker, ticketed respawns at a predesignated spot maybe five hundred meters away.

I understand PvP is largely on the community but I feel some event encouragement would welcome a developing community story.

There could of course be rewards, maybe badges named as certain medals, things like that.
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Fledermaus
Newbie
Newbie
Posts: 6
Joined: Sat Jan 13, 2018 1:48 pm
Location: St.Paul, MN

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Loved GCW on Live. I would definitely play some PvP events.
Any chance of something similar? Building the defenses of a city and defending or building your attack AT-ST's and troop spawns and attacking the city...???
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Cyclone
Administrator
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Posts: 523
Joined: Thu Mar 29, 2018 1:41 am
Location: Australia

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I am interested in picking up more events, I will need to get access to do so first of all and with my current schedule I would only be able to do one every 3-4 weeks as they tend to take a bit of planning and testing if you want involved story lines and appropriate mob types and scaled difficulties.

I would also like to focus on PvE and non-combat events as well as PvP just to make sure we cover the whole community.

Just a reminder that you guys can plan events and ask staff for assistance with aspects of them as outlined in the events section of the forums as well.
Cyclone
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