Hotfix/Patch 10.0.5 - Test Staging

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Cyclone
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Hotfix/Patch 10.0.5



System
  • Fixed various stability issues
  • Fixed a loot logging issue
Chat
  • Fixed faction chat channel spam on player login and shuttle/clone
Creatures/NPCs
  • Removed old Jedi mobile files
  • Added a static version of the Dark Jedi Master mobile, to differentiate settings from the dynamic spawn
    • Added FRS XP to the static Dark Jedi Master
    • Changed LS resists to 40% on static Dark Jedi Master
    • Changed the rest of resists to 90% on static Dark Jedi Master
  • Fixed numerous Jedi mobile issues and changed settings
    • Added Dark Adepts to the Dark Jedi social group
    • Added FRS XP to Dark Adepts
    • Changed LS resists to Special Protection on Dark Adept
    • Added FRS XP to Dark Jedi Knight
    • Changed LS resists to Special Protection on Dark Jedi Knight and upped it to 30%
    • Added FRS XP to Dark Jedi Master
    • Changed base HAM on Dark Jedi Master
    • Changed LS resists to 40% on Dark Jedi Master
    • Changed the rest of resists to 90% on Dark Jedi Master
    • Added FRS XP to static Dark Jedi Sentinel
    • Changed FRS XP on dynamic Dark Jedi Sentinel
    • Changed dynamic Dark Jedi Sentinel to the Dark Jedi social group
    • Added FRS XP to Light Adepts
    • Changed LS resists to Special Protection on Light Adept
    • Fixed dress groups on Light Adept (no longer spawn using Dark Jedi dress groups)
    • Added FRS XP to Light Jedi Knight
    • Changed LS resists to Special Protection on Light Jedi Knight and upped it to 30%
    • Added FRS XP to Light Jedi Master
    • Changed base HAM on Light Jedi Master
    • Changed LS resists to 40% on Light Jedi Master
    • Changed the rest of resists to 90% on Light Jedi Master
    • Added FRS XP to static Light Jedi Sentinel
    • Changed FRS XP on dynamic Light Jedi Sentinel
    • Changed dynamic Light Jedi Sentinel to the Light Jedi social group
Loot/Items
  • Fixed typo in Dark Jedi Knight loot table
  • Changed Dark Jedi Master dynamic spawn's loot table
  • Changed Dark Jedi Master static spawn's loot table
  • Fixed typo in Dark Jedi Sentinel loot table and upped a rare loot chance
  • Adjusted Light Jedi Master dynamic spawn's loot table
  • Upped a rare loot chance in Light Jedi Sentinel loot table
  • Fixed missing entry in loot items that was being used by various mobiles (potential stability issue)
  • Added new loot items to the Jedi mobiles
  • Fixed Janta Blood maximum use count - incorrectly set to 4 instead of 8 after Publish 10 merge
Player Bounty System
  • Fixed player bounties incorrectly being able to be placed on BHs executing a Jedi bounty
Spawns
  • Changed naming scheme of various Jedi lairs in the server files
  • Added various Jedi lairs to the server files (used in dynamic spawning)
  • Added lootable Light Adepts, Knights and Masters as rare dynamic spawns to all adventure planets
  • Added lootable Adepts and Knights (Light & Dark) to all core planets


Cyclone
SWG Awakening Administrator and Community Support Team Lead
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