This went live with the patch at the scheduled restart at 8am ET (08/24/2026)
System
- Fixed various stability issues
- Fixed server config file load order and custom overrides
- Added more verbose event item & badge reward system logging
- Changed event item system configurable behaviours
- Fixed various event item reward system grant issues
- Fixed custom scripts path not checked by Lua require() - racetrack engine override never loaded from custom_scripts directory
- Added new test server CI/CD pipeline for Core3 and custom scripts
- Hardened various admin teleport condition checks and stability issues relating to teleporting while in combat
- Removed unutilised Rebel and Imperial faction chat channels
- No more channel join spam, woohoo!
- Renamed the PvP chat channel to The Sarlacc Pit (SWG.Awakening Server.SarlaccPit)
- The PvP Discord channel and bot have been updated too. The bot connection for the chat bridge will be re-enabled in the next day or two.
- Disabled force join on The Sarlacc Pit channel
- Enabled factory crates for Refined Crystal Packs
- Changed location of Coronet buff bot (so it doesn't clip into the flag)
- Fixed Awakening eleven year anniversary painting frames
- Fixed some stability issues with unequip broken/unskilled wearables code
- Enabled unskilled wearables unequip code
- The unequip broken wearables code will be automatically enabled upon the next server restart
Image Designer:
- Fixed theatre stat migration functionality
- Fixed missing returns on disallowed entry to structures resulting in players being erroneously added to the structure's containedPlayers list
- Fixed players getting erroneously teleported upon packup when they weren't actually inside the structure

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