first i hope youre able to understand what i want to say. If i talk to much bs pls tell^^
1. I think it might be interesting for factioned cities to place "ships" as decor. For example there could be an imperial base and next to it could be a tie as decor. Those decor could be crafted by a shipwright as a "placeholder" skill.
2. Would it be possible to make a script that sets an npc/quest as value and saves it in case of a restart? Currently the quest is deleted if a restart happens. This might help to improve the funfactor
Now its your turn

