I was noticing today when I went to the Imperial Hyperdrive Facility Rori and Imperial Military Weapons Research facility Naboo on my rebel toon as when I was there unflagged all the imperials there showed as imperials... I then later on decided to go combatant to go down or rather out there to kill some imperials, but when flagged for combatant they all show as rebels, I would suggest that possibly being looked into or to fix it maybe is what my suggestion go by.
It is hard to rattle sabers and the like in the civil war after A New Hope, when there is no stuff to fight or fend down, mainly because that part is like 80% of the game technically lol.
Possible to look into Imp/Reb POI's suggestion/Fix/Bug?
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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ShadowWalker
- RETIRED
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- Posts: 607
- Joined: Sun Jan 04, 2015 4:57 pm
- Location: Georgia
The bases should change when server resets.
ShadowWalker
Retired Staff Member of SWG Awakening
My posts do not reflect the current views or opinions of the Awakening staff team.
Rules & Policies | ToS | How to Connect | Awakening Discord | Events
Retired Staff Member of SWG Awakening
My posts do not reflect the current views or opinions of the Awakening staff team.
Rules & Policies | ToS | How to Connect | Awakening Discord | Events
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Lyris
- Sr. Member
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- Posts: 375
- Joined: Mon Dec 08, 2014 5:25 pm
It does. We told em that but he doesn't like to listen. 
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
Yes yes, but is it always like that or a featured bug and if working as intended is there anyway we can see if it is either rebel or imperial before heading all the way out there and back again.
Yes and I do actually listen, but it is not as how I remembered it in live back in the day, but still it has been like 10 years and still thei'r servers did run for at least 24 hours before 'reset'
Yes and I do actually listen, but it is not as how I remembered it in live back in the day, but still it has been like 10 years and still thei'r servers did run for at least 24 hours before 'reset'
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
This is an issue though even if a random reset, there need to be a system for how long they stay one side regardless of random resets that happen everytime.... now I just sit back and wait for a dirty answer....
I just started fighting imperials at one of those facilities and boom... server crash in the middle of nowhere and once got back it was turned into rebel.... you guys have no idea how frustrating this is to travel to the middle of nowhere... start something... then blaaaah its all turned into own faction due to some person who probably by accident crashed the server or something.
I just started fighting imperials at one of those facilities and boom... server crash in the middle of nowhere and once got back it was turned into rebel.... you guys have no idea how frustrating this is to travel to the middle of nowhere... start something... then blaaaah its all turned into own faction due to some person who probably by accident crashed the server or something.
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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Lyris
- Sr. Member
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- Posts: 375
- Joined: Mon Dec 08, 2014 5:25 pm
Yeah i'm sure they have no idea how frustrating when the server they are trying to run for you crashes. ;D
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Pharcyde
- Force Sensitive

- Posts: 355
- Joined: Mon Nov 17, 2014 2:00 am
- Location: Piedmont, Oklahoma
*Thinks someone should build a city on Rori with a shuttleport to cut the drive time down significantly* O0
In-game: Pharcyde - Guild Leader <IHC>
Former Military Police, United States Air Force.
Former Military Police, United States Air Force.
Cynar wrote:There is no law against same faction hunting. A bounty hunter can hunt whatever a bounty hunter gets a mission for, plain and simple.
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
Thing is on naboo actually lol, but there is one at rori as well I think.
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
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Pharcyde
- Force Sensitive

- Posts: 355
- Joined: Mon Nov 17, 2014 2:00 am
- Location: Piedmont, Oklahoma
i always forget about the one on naboo... doh!
In-game: Pharcyde - Guild Leader <IHC>
Former Military Police, United States Air Force.
Former Military Police, United States Air Force.
Cynar wrote:There is no law against same faction hunting. A bounty hunter can hunt whatever a bounty hunter gets a mission for, plain and simple.
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QuorTek
- Light Jedi Knight

- Posts: 668
- Joined: Sun Feb 08, 2015 10:22 pm
- Location: Denmark - Europe
Also in the middle of nowhere, people do not seem to get that getting faction legal at those ways would be legal ways as well, so I wonder why there is no general faction city at that point for an instance lol
QuorTek - Master Creature Handler/Rifleman/Scout
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
Velve - Master Artisan/Weaponsmith/Merchant
Alantha - Master Dancer/Musician
Vendor Location: Dantooine -> Starsider Hollow -> Q-Tech Trade and Industry -> Right next to the shuttle.
