SEA (CA/AA) Value Guide

Games guides for SWG
timex1
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I get a lot of questions everyday about which tapes are worth something or not. So here we go. Making my list of how I see it. If I missed any please let me know.

Not adding prices because that differs from the market, players, buyers, sellers, point value, ca/aa, etc.

High Value

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* Weapon Experimentation and Assembly
* Armor Experimentation and Assembly
* Food Experimentation and Assembly
* Medicine Experimentation and Assembly
* Combat Medicine Experimentation and Assembly
* LightSaber Experimentation and Assembly
* Weapon Repair
* Armor Repair
* Musical Mind Enhancement
* Dancing Mind Enhancement
* Surveying
* Defense vs. Dizzy
* Defense vs. Blind
* Defense vs. Knockdown
* Defense vs. Posture Change (Down)
* Rifle Accuracy
* Rifle Accuracy While Moving
* Two Handed Melee Speed
* Two Handed Melee Accuracy
Middle Value

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* Droid Experimentation and Assembly
* Clothing Experimentation and Assembly
* Structure Experimentation and Assembly
* Artisan Experimentation and Assembly
* Defense vs. Intimidate
* Defense vs. Stun
* Melee Defense
* Ranged Defense
* Rifle Speed
* Bleeding Resistance
* Combat Bleeding Defense
* Dodge
* Counterattack
* Block
* Terrain Negotiation
* Tracking Droids
* Tracking Droid Effectiveness
* Droid Speed
* Droid Precision
* Unarmed Accuracy
* One Handed Weapon Accuracy
* Polearm Accuracy
* Carbine Accuracy
* Carbine Accuracy While Moving
* Pistol Accuracy
* Pistol Accuracy While Moving
* Pistol Accuracy While Standing
Low Value

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* Injury Treatment
* Injury Treatment Speed
* Wound Treatment
* Creature Taming Bonus
* Taming Vicious Creature
* Wound Treatment Speed
* Medical Foraging
* Poison Resistance
* Disease Resistance
* Fire Resistance
* Defense vs. Posture Change (Up)
* Volley Fire Bonus
* Steady Aim Bonus
* Group Terrain Negotiation
* Foraging
* Ranged Injury Treatment Speed
* Unarmed Damage
* Unarmed Speed
* One Handed Weapon Speed
* Polearm Speed
* Carbine Speed
* Pistol Speed

Cancel Tapes

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* Droid Customization
* Droid Complexity
* Structure Complexity
* Medicine Use
* Battle Fatigue Healing (Music)
* Battle Fatigue Healing (Dancing)
* Battle Fatigue Healing (Music)
* Battle Fatigue Healing (Dancing)
* Instrument Assembly
* Stored Pets
* Additional Pets
* Stored Pets
* Rescue
* Camouflage
* Combat Medicine Use
* Healing Range
* Thrown Weapon Accuracy
* Heavy Weapon Speed
* Heavy Weapon Accuracy
* Rifle Aiming
* Cover
* Pistol Aiming
* Warcry
* Berserk
* Intimidation
* General Ranged Aiming
* Alertness
* Carbine Aiming
* Clothing Repair
* One Handed Melee Damage
* Two Handed Melee Damage
* Polearm Damage
Last edited by timex1 on Tue Aug 04, 2015 4:25 pm, edited 1 time in total.


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25+ vendors located in the Mall of Naboo at -4955, 2899 in the city of Diarmid
Drop Off Vendor: Naboo -4955, 2899 (Any of the ACE vendors)
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Ateth
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Love the post Ace! However, I'd also like to add that just because some tapes are broken or 'useless', they can still be used as cancel tapes for multi-stated tapes when you want the other -useful- stat to stick.


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timex1
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Very true I'll change Useless/Broken to Cancel tapes. Thanks.


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25+ vendors located in the Mall of Naboo at -4955, 2899 in the city of Diarmid
Drop Off Vendor: Naboo -4955, 2899 (Any of the ACE vendors)
Find a good resource? Make sure and see if it's on http://galaxyharvester.net. Help us keep it updated! [/align]
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QuorTek
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This works and is kind of usefull as well... ABC for barbarians kind of thing :)


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Pyrozest
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Great post! I forget from the live days, but what is the max benefit you can get from tapes and armor attachments for any one trait? 25?


timex1
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That is correct, only +25 from BE clothing and SEAs total can you gain from them. I just posted a new guide on how they work, lots of good info in there.


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25+ vendors located in the Mall of Naboo at -4955, 2899 in the city of Diarmid
Drop Off Vendor: Naboo -4955, 2899 (Any of the ACE vendors)
Find a good resource? Make sure and see if it's on http://galaxyharvester.net. Help us keep it updated! [/align]
Pyrozest
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timex1 wrote:That is correct, only +25 from BE clothing and SEAs total can you gain from them. I just posted a new guide on how they work, lots of good info in there.
Just for clarification because I just woke up. BE clothing and SEA's work cumulatively to a maximum of 25? So, BE that is +15 bleed defense and a SEA that is +15 bleed defense only renders +25 benefit?

Now the question that pops up is, is bleed defense and combat bleed defense work together or are they separate (i.e. the wording has to be exact for it to be a cumulative effect)?


timex1
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Pyrozest wrote:
timex1 wrote:That is correct, only +25 from BE clothing and SEAs total can you gain from them. I just posted a new guide on how they work, lots of good info in there.
Just for clarification because I just woke up. BE clothing and SEA's work cumulatively to a maximum of 25? So, BE that is +15 bleed defense and a SEA that is +15 bleed defense only renders +25 benefit?

Now the question that pops up is, is bleed defense and combat bleed defense work together or are they separate (i.e. the wording has to be exact for it to be a cumulative effect)?
1) Yes you will only gain +25 from that.

2) Bleed Resist and Combat Bleed Defense are two different things. So you can have +25 in both of them.
Bleed Resist = Chance of not getting Bleed
Combat Bleed Defense = Reduces the power of the Bleed if you get one


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25+ vendors located in the Mall of Naboo at -4955, 2899 in the city of Diarmid
Drop Off Vendor: Naboo -4955, 2899 (Any of the ACE vendors)
Find a good resource? Make sure and see if it's on http://galaxyharvester.net. Help us keep it updated! [/align]
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shadowfox
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resist also lowers the duration


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Jastomo
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How does this work?
Love the post Ace! However, I'd also like to add that just because some tapes are broken or 'useless', they can still be used as cancel tapes for multi-stated tapes when you want the other -useful- stat to stick.
I assume it is something to do with multi skilled tapes and not wanting all of the skills (Or adding other skills to clothing once there are 4 skills by knocking a skill off), but how do you cancel one out for another (Or have I got this completely wrong?!?!?)

As you can see, I have no idea he he


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Royan
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Jastomo wrote:How does this work?
Love the post Ace! However, I'd also like to add that just because some tapes are broken or 'useless', they can still be used as cancel tapes for multi-stated tapes when you want the other -useful- stat to stick.
I assume it is something to do with multi skilled tapes and not wanting all of the skills (Or adding other skills to clothing once there are 4 skills by knocking a skill off), but how do you cancel one out for another (Or have I got this completely wrong?!?!?)

As you can see, I have no idea he he
http://swgawakening.com/viewtopic.php?f=42&t=2783 has a good explanation of more fine details like that


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